using System; using UnityEngine; using UnityEngine.Scripting; public sealed class CollectorProbe : MonoBehaviour { [ContextMenu("Report Collector Configuration")] public void Report() { if (!Application.isPlaying) { Debug.LogWarning("Enter Play mode first.", this); return; } Debug.Log("Incremental: " + GarbageCollector.isIncremental, this); Debug.Log("Mode: " + GarbageCollector.GCMode, this); Debug.Log("Managed estimate: " + GC.GetTotalMemory(false), this); } }